Saturday 29 June 2013

First!

Welcome to the first Professor Chico Lobo post!

<waits for applause to die down>

The mission statement of this blog is to discuss game design in both theory and practice, to keep tabs on what I'm doing and my views on the industry. I'll be looking at current and past games to find those little systems or features that make a gaming experience memorable, whilst highlighting the trials and tribulations of the development process that goes into making them.

Next time...

We'll be taking a look at Game Ideas - and how to get that scrawled sentence on a tea-stained napkin into something tangible to pitch with.

No comments:

Post a Comment